Windows 365 是微软提供的云端虚拟 PC 服务,用户无需本地高性能硬件即可远程使用托管在云端的数据中心中的 Windows 电脑,主要面向企业和办公场景,与面向游戏的 Xbox Cloud Gaming 属于同一类云串流思路的延伸。 早在 2024 年,微软就发布了首款面向该服务的轻客户端设备 Windows 365 Link,如今则在这一基础上新增两款合作伙伴设备。
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Individual gameplay features are implemented as API calls from the Unreal game client to our backend with the actual logic living exclusively in the C# microservice codebase. The service receives a request to perform a particular action on a specific player’s inventory. The service fetches the inventory from the Azure Cosmos database, confirms that the requested action is valid, modifies the inventory appropriately, persists the updated inventory back to the database, and returns a response to the game client that includes a list of all item changes as well as any other side effects that may have occurred from the action.